Colour & Environment Design
with Mikko Eerola
Through practical demonstrations and professional feedback, Mikko Eerola shares how he approaches environment design, from colour, lighting and composition to production-ready workflows that support both gameplay and visual storytelling.
Maybe Tomorrow by Mikko Eerola
Programme Preview
Training Overview
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Shape language for clarity and appeal Colour palettes that set mood and style
Emotionally resonant world-building
Practical workflows adaptable to mobile, PC, and console platforms
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On completing the course, artists will be able to use colour more effectively and design environments that keep players engaged. Targeted to intermediate to advanced level artists.
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Course Breakdown
Week 1: Colour & CommunicationSelf-critique and communication
Light, colour and readability
Managing the early stages of digital painting
Week 2: Shape, Mood & Atmosphere
Shape and environment design
Mood and atmosphere
Emotional resonance
Week 3: Building Physical Spaces
Readability and screenshot value
Enhancing screenshot appeal
Form follows function
Visual hierarchy
Week 4: Streamlining Workflow
Stylistic boundaries
Layer structure and organisation
Verbalising aesthetics
Balancing architecture and nature
Week 5: Designing for the Player
Short- and long-term goals
Affordance in design
Illusion of choice
Workflow checklists
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Includes:
Weekly Critiques The instructor will breakdown your colour assignments weekly (English or Finnish)
Live Weekly Q&A Ask questions directly to your instructor, get workflow tips, demos and feedback.
Instructor: Mikko Eerolla
With over 13 years in the entertainment industry, including more than a decade as a concept artist at Housemarque, Mikko brings a distinctive flair for colour that evokes emotion. He now continues his creative journey across games and films while also teaching and mentoring artists worldwide, reaching an audience of more than 200,000. Through Game Art Co., clients gain direct access to his expertise in a premium training course designed for professionals.
Feedback from the Fingersoft Art Team
“I now approach my artwork in a much more analytical way. There were many things I had previously taken for granted.”
“The personal feedback that Mikko gave on the assignments was extremely helpful.”
"The insights on colour were especially valuable, as it's always been one of my biggest challenges."